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  • ObservableObject

    The ObservableObject type implements the INotifyPropertyChanged interface used in WPF and Silverlight to notify on changes to properties that are bound to a control. Specify property names type safely using F# Quotations, i.e. <@ this.PropertyName @> when invoking the NotifyPropertyChanged method. If you are following the MVVM pattern then your View Model class can inherit from the ObservableObject type.

    69 people like this

    Posted: 15 years ago by Phillip Trelford

  • A beautiful fixed-point finding function

    We start with an initial value and then applying f repeatedly, until the value does not change anymore.

    303 people like this

    Posted: 15 years ago by Nick Palladinos

  • Creating objects with events

    This snippet shows how to create objects with events in F#. It shows both simple event (to be used from F#) and a .NET compatible event with specific delegate type.

    85 people like this

    Posted: 15 years ago by Tomas Petricek

  • Asynchronous sequences

    An asynchronous sequence is similar to the seq type, but the elements of the sequence are generated asynchronously without blocking the caller as in Async. This snippet declares asynchronous sequence and uses it to compare two files in 1k blocks.

    109 people like this

    Posted: 15 years ago by Tomas Petricek

  • Implementing active objects with a MailboxProcessor

    Mailbox processors can easily be used to implement active objects. This example shows how to do that with a reusable wrapper type and minimal boilerplate code in the actual class definitions. Supports both asynchronous calls and synchronous calls. For the latter case, exceptions are automatically propagated back to the caller.

    92 people like this

    Posted: 15 years ago by Wolfgang Meyer

  • Struct Tuple

    Two/Three/Four-element generic tuples implemented as a value types for writing more efficient F# code.

    77 people like this

    Posted: 15 years ago by fholm

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