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  • A beautiful fixed-point finding function

    We start with an initial value and then applying f repeatedly, until the value does not change anymore.

    302 people like this

    Posted: 14 years ago by Nick Palladinos

  • Haskell function : iterate

    Implements iterate function from Haskell's Prelude. The function generates an infinite sequence by applying a function to the initial value (first) and then to the result of previous application.

    203 people like this

    Posted: 14 years ago by Nick Palladinos

  • Composable WCF Web API using Async

    A functional wrapper around the new WCF Web APIs (http://wcf.codeplex.com/). Composition is achieved through the use of the HttpRequestMessage -> Async signature. Pushing the app calls in the MessageHandler intercepts all requests and allows you to take control at the earliest point possible before operation selection occurs. Extending this slightly to call the innerChannel's SendAsync would allow you to create a middleware layer that would work both with this and other, normal Web API services.

    57 people like this

    Posted: 14 years ago by Ryan Riley

  • Partition a sequence until a predicate is satiated

    This function is given a partition predicate and a sequence. Until the predicate returns false, a list will be filled with elements. When it is, both the list and the remainder of the sequence will be returned. Note that this example preserves the laziness of the unchecked sequence elements.

    70 people like this

    Posted: 14 years ago by Rick Minerich

  • ObservableObject

    The ObservableObject type implements the INotifyPropertyChanged interface used in WPF and Silverlight to notify on changes to properties that are bound to a control. Specify property names type safely using F# Quotations, i.e. <@ this.PropertyName @> when invoking the NotifyPropertyChanged method. If you are following the MVVM pattern then your View Model class can inherit from the ObservableObject type.

    67 people like this

    Posted: 14 years ago by Phillip Trelford

  • FSX Structure

    I use this basic template when writing .fsx files that I might want to compile. It adjusts the difference in command line/entrypoint handling between a script and a compiled assembly. This example shows the details for a WPF script — replace the #r's and/or remove the STAThread for a WinForms or Console script.

    124 people like this

    Posted: 14 years ago by Blake Coverett

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