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Still Mouse Click Event

Detects a mouse down then up event without a move.

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open System
open System.Windows
open System.Windows.Controls
open System.Windows.Input
open System.Windows.Media

[<AutoOpen>]
module Mouse =
    let clickedOn (control:UIElement) =
        let down = control.MouseLeftButtonDown |> Event.map (fun e -> box e, 1)
        let up = control.MouseLeftButtonUp |> Event.map (fun e -> box e, -1)
        let mouseButton = Event.merge up down
        let mouseMove = control.MouseMove |> Event.map (fun e -> box e, 0)  
        let mouseEvents = Event.merge mouseButton mouseMove
        mouseEvents |> Event.scan (fun (_,last) (e,n) ->
           if last = 1 && n = -1 then Some(e),n 
           else None,n
        ) (None,0)
        |> Event.map (fun (e,_) -> 
            e |> Option.map (fun e -> e :?> MouseButtonEventArgs))
        |> Event.choose id
            
type AppControl() as control =
    inherit UserControl(Width = 320.0, Height = 200.0)
  
    let canvas = Canvas(Background = SolidColorBrush Colors.Orange)
    let block = TextBlock(Text="Hit Me", FontSize = 20.0)

    let mutable clicks = 0
    let clicked = Mouse.clickedOn control
    do  clicked.Add (fun _ -> 
          clicks <- clicks + 1
          block.Text <- "Still Clicks " + clicks.ToString()
        )
    
    do canvas.Children.Add(block)   
       base.Content <- canvas

#if INTERACTIVE
open Microsoft.TryFSharp
App.Dispatch (fun() -> 
    App.Console.ClearCanvas()
    AppControl() |> App.Console.Canvas.Children.Add
    App.Console.CanvasPosition <- CanvasPosition.Right
)
#endif
namespace System
namespace System.Windows
namespace System.Media
Multiple items
type AutoOpenAttribute =
  inherit Attribute
  new : unit -> AutoOpenAttribute
  new : path:string -> AutoOpenAttribute
  member Path : string

Full name: Microsoft.FSharp.Core.AutoOpenAttribute

--------------------
new : unit -> AutoOpenAttribute
new : path:string -> AutoOpenAttribute
val clickedOn : control:'a -> IEvent<'b>

Full name: Script.Mouse.clickedOn
val control : 'a
val down : IEvent<obj * int>
Multiple items
module Event

from Microsoft.FSharp.Control

--------------------
type Event<'T> =
  new : unit -> Event<'T>
  member Trigger : arg:'T -> unit
  member Publish : IEvent<'T>

Full name: Microsoft.FSharp.Control.Event<_>

--------------------
type Event<'Delegate,'Args (requires delegate and 'Delegate :> Delegate)> =
  new : unit -> Event<'Delegate,'Args>
  member Trigger : sender:obj * args:'Args -> unit
  member Publish : IEvent<'Delegate,'Args>

Full name: Microsoft.FSharp.Control.Event<_,_>

--------------------
new : unit -> Event<'T>

--------------------
new : unit -> Event<'Delegate,'Args>
val map : mapping:('T -> 'U) -> sourceEvent:IEvent<'Del,'T> -> IEvent<'U> (requires delegate and 'Del :> Delegate)

Full name: Microsoft.FSharp.Control.Event.map
val e : obj
val box : value:'T -> obj

Full name: Microsoft.FSharp.Core.Operators.box
val up : IEvent<obj * int>
val e : 'a
val mouseButton : IEvent<obj * int>
val merge : event1:IEvent<'Del1,'T> -> event2:IEvent<'Del2,'T> -> IEvent<'T> (requires delegate and 'Del1 :> Delegate and delegate and 'Del2 :> Delegate)

Full name: Microsoft.FSharp.Control.Event.merge
val mouseMove : IEvent<obj * int>
val mouseEvents : IEvent<obj * int>
val scan : collector:('U -> 'T -> 'U) -> state:'U -> sourceEvent:IEvent<'Del,'T> -> IEvent<'U> (requires delegate and 'Del :> Delegate)

Full name: Microsoft.FSharp.Control.Event.scan
val last : int
val n : int
union case Option.Some: Value: 'T -> Option<'T>
union case Option.None: Option<'T>
val e : obj option
module Option

from Microsoft.FSharp.Core
val map : mapping:('T -> 'U) -> option:'T option -> 'U option

Full name: Microsoft.FSharp.Core.Option.map
val choose : chooser:('T -> 'U option) -> sourceEvent:IEvent<'Del,'T> -> IEvent<'U> (requires delegate and 'Del :> Delegate)

Full name: Microsoft.FSharp.Control.Event.choose
val id : x:'T -> 'T

Full name: Microsoft.FSharp.Core.Operators.id
Multiple items
type AppControl =
  inherit obj
  new : unit -> AppControl

Full name: Script.AppControl

--------------------
new : unit -> AppControl
val control : AppControl
namespace System.Text
module Mouse

from Script

More information

Link:http://fssnip.net/5Z
Posted:12 years ago
Author:Phillip Trelford
Tags: silverlight , async , events